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2821. New Dev Blog: Give me monocles or give me death! - in EVE Information Portal [original thread]
Originally by: CCP Sisyphus Originally by: Destination SkillQueue I'd also like to know what happens to these vanity items at death and if some of them are destroyed with podding or ship destruction, is it taken in to considered i...
- by Destination SkillQueue - at 2011.05.27 13:30:00
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2822. New Dev Blog: Give me monocles or give me death! - in EVE Information Portal [original thread]
Originally by: Icanti Originally by: CCP GingerDude Originally by: Versuvius Marii I'd say why not just make these items buyable with isk, but we all know you're pushing people to spend RL isk on PLEX. And thus, microtransa...
- by Destination SkillQueue - at 2011.05.27 13:26:00
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2823. New Dev Blog: Give me monocles or give me death! - in EVE Information Portal [original thread]
Originally by: Mitchello Seeing Seleene in this thread reminded me of this. Will we be able to crossdress? No really, serious question! Yes, really. Crossdressing for aurum?
- by Destination SkillQueue - at 2011.05.27 13:06:00
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2824. What is up with the new ship models? - in EVE General Discussion [original thread]
Originally by: Planktal Originally by: Warzon3 not even the maller as it fires 8 guns. I gues it's the next AT prize ship My guess, it's an NPC version. I remember that the model was called something like the AT prize when ...
- by Destination SkillQueue - at 2011.05.27 05:07:00
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2825. So...the new lasers have recoil? - in EVE General Discussion [original thread]
Are you sure there is recoil in the video? The only thing I see is a flash of light, but the turrets don't seem to move in any way. Now it might just be so subtle that I can't see it, but in the CCP's new turret video the whole gun clearly moves w...
- by Destination SkillQueue - at 2011.05.27 04:31:00
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2826. CQ and Draining of Amiotic Fluid - in EVE General Discussion [original thread]
Originally by: Belenos Stardust Motel 6 baby... Hey at least they left the light on for you. I am not so sure I want to see myself drained from the pod, and showering/dressing EACH AND EVERY time I choose to undock. Some creative license c...
- by Destination SkillQueue - at 2011.05.26 20:14:00
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2827. Unbelievable animal abuse taking place !11!one! - in Out of Pod Experience [original thread]
Edited by: Destination SkillQueue on 26/05/2011 19:29:20 This.
- by Destination SkillQueue - at 2011.05.26 19:28:00
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2828. Clear Skies 3 release build up thread. - in EVE General Discussion [original thread]
Originally by: Chribba Originally by: Warzon3 Originally by: Chribba Not to spoil anything but... .... you'd better not watch it first before putting it on eve files :P I don't think Ian wants me to delay the releas...
- by Destination SkillQueue - at 2011.05.26 10:19:00
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2829. [Proposal]Supercapital balancing without NERFBAT - in Assembly Hall [original thread]
Originally by: Rented Honestly, simply leaving things imbalanced and broken with the hopes that a mechanic change like this would make supercaps too obnoxious to use... seems like a bad idea. This 'fix' is like smearing crap on a public re...
- by Destination SkillQueue - at 2011.05.26 09:31:00
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2830. New Dev Blog: Incarna. Welcome to Your Future - in EVE Information Portal [original thread]
I'll just add my voice to the people who actually like what they are seeing and can't wait for you to include this and more in to the game. It's been a long wait, but it's finally producing tangible results and providing new and interesting expans...
- by Destination SkillQueue - at 2011.05.26 06:26:00
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2831. WHAT DO I HAVE TO DO TO GET A FIGHT - in EVE General Discussion [original thread]
Just from personal experience most people aren't looking for a fair fight or just PvP and I doubt you are either. They just roam around blindly, with no skilled scanners in their fleet and hope people will just throw themselves mindlesly at their ...
- by Destination SkillQueue - at 2011.05.26 05:54:00
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2832. Super Carriers.. working as intended? - in EVE General Discussion [original thread]
Originally by: Dalek Commander Edited by: Dalek Commander on 25/05/2011 20:01:24 Lets put this is perspective. Super Carrier Cost: Hull - 11b Modules - 4-8bil (sometimes more) Implants - 2-3bil So on average 1 super carrier is 20bill...
- by Destination SkillQueue - at 2011.05.25 20:11:00
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2833. Confused; I am not getting the full effect? - in EVE New Citizens Q&A [original thread]
Originally by: Vircomore Amilupar Not sure if anyone has answered this for you yet - but accessing missions is primarily based on faction standings. If you're not able to access Level 3 missions yet - that means you don't have the standin...
- by Destination SkillQueue - at 2011.05.25 15:54:00
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2834. Just one room - in EVE General Discussion [original thread]
It's propably mainly just to test that the tech works and cn be made to work with the existing systems. By keeping the feature small, it reduces the risk of complications and makes finding and fixing the issues that will pop up much faster. The ac...
- by Destination SkillQueue - at 2011.05.25 15:32:00
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2835. New Dev Blog: Incarna. Welcome to Your Future - in EVE Information Portal [original thread]
Edited by: Destination SkillQueue on 25/05/2011 15:15:56 Can I haz enter/exit pod animation or cutscene when docking or undocking as an alternative to the sterile and un-immersive loading bar we currently have? It would be appropriate, since...
- by Destination SkillQueue - at 2011.05.25 15:12:00
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2836. The Best Anti-Blob Solution of All Time! - in Player Features and Ideas Discussion [original thread]
Originally by: Robert Caldera Edited by: Robert Caldera on 25/05/2011 12:25:48 even if the friendly lock would be solved in some way, the limit would hardly reduce blobs but simply lead to multiple primaries people shooting at in the s...
- by Destination SkillQueue - at 2011.05.25 12:39:00
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2837. ECM drones chance. Help with math - in Ships and Modules [original thread]
Originally by: Arx Eladios Originally by: Othran They aren't stack penalised. Is that confirmed anywhere? This would make ECM drones overpowered beyond belief! It's pretty much common knowledge and it just means that the...
- by Destination SkillQueue - at 2011.05.25 12:21:00
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2838. Nerf Weapons or Buff Ships - in Player Features and Ideas Discussion [original thread]
Originally by: Ruze Ahkor'Murkon Fair. Let me help then: As most know in pvp, more numbers is the smarter way to play. I'm not going to say it's unfair, or shouldn't be the rule. But if you bring in a four man group, and I'm running in ...
- by Destination SkillQueue - at 2011.05.25 06:10:00
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2839. Insurance - Either get rid of it or fix it - in Assembly Hall [original thread]
Insurance isn't meant to cover the cost of your ship, let alone the cost of the modules you have fitted. If it covered everything, losing ships wouldn't mean anything. The system is already dynamic and is changed based on market cost of the materi...
- by Destination SkillQueue - at 2011.05.25 05:09:00
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2840. Nerf Weapons or Buff Ships - in Player Features and Ideas Discussion [original thread]
Originally by: Ruze Ahkor'Murkon Personally, I just want a very simple system for diminishing returns applied to attacking ships. More ships attacking a single target, less damage done. Diminishing returns has become a staple for nearly ev...
- by Destination SkillQueue - at 2011.05.24 19:02:00
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